rustlings

solving rustlings ft. dracuxan
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hashmaps3.rs (2778B)


      1 // A list of scores (one per line) of a soccer match is given. Each line is of
      2 // the form "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>"
      3 // Example: "England,France,4,2" (England scored 4 goals, France 2).
      4 //
      5 // You have to build a scores table containing the name of the team, the total
      6 // number of goals the team scored, and the total number of goals the team
      7 // conceded.
      8 
      9 use std::collections::HashMap;
     10 
     11 // A structure to store the goal details of a team.
     12 #[derive(Default)]
     13 struct TeamScores {
     14     goals_scored: u8,
     15     goals_conceded: u8,
     16 }
     17 
     18 fn build_scores_table(results: &str) -> HashMap<&str, TeamScores> {
     19     // The name of the team is the key and its associated struct is the value.
     20     let mut scores = HashMap::<&str, TeamScores>::new();
     21 
     22     for line in results.lines() {
     23         let mut split_iterator = line.split(',');
     24         // NOTE: We use `unwrap` because we didn't deal with error handling yet.
     25         let team_1_name = split_iterator.next().unwrap();
     26         let team_2_name = split_iterator.next().unwrap();
     27         let team_1_score: u8 = split_iterator.next().unwrap().parse().unwrap();
     28         let team_2_score: u8 = split_iterator.next().unwrap().parse().unwrap();
     29 
     30         // TODO: Populate the scores table with the extracted details.
     31         // Keep in mind that goals scored by team 1 will be the number of goals
     32         // conceded by team 2. Similarly, goals scored by team 2 will be the
     33         // number of goals conceded by team 1.
     34         let t1 = scores.entry(team_1_name).or_default();
     35         t1.goals_scored += team_1_score;
     36         t1.goals_conceded += team_2_score;
     37 
     38         let t2 = scores.entry(team_2_name).or_default();
     39         t2.goals_scored += team_2_score;
     40         t2.goals_conceded += team_1_score;
     41     }
     42 
     43     scores
     44 }
     45 
     46 fn main() {
     47     // You can optionally experiment here.
     48 }
     49 
     50 #[cfg(test)]
     51 mod tests {
     52     use super::*;
     53 
     54     const RESULTS: &str = "England,France,4,2
     55 France,Italy,3,1
     56 Poland,Spain,2,0
     57 Germany,England,2,1
     58 England,Spain,1,0";
     59 
     60     #[test]
     61     fn build_scores() {
     62         let scores = build_scores_table(RESULTS);
     63 
     64         assert!(
     65             ["England", "France", "Germany", "Italy", "Poland", "Spain"]
     66                 .into_iter()
     67                 .all(|team_name| scores.contains_key(team_name))
     68         );
     69     }
     70 
     71     #[test]
     72     fn validate_team_score_1() {
     73         let scores = build_scores_table(RESULTS);
     74         let team = scores.get("England").unwrap();
     75         assert_eq!(team.goals_scored, 6);
     76         assert_eq!(team.goals_conceded, 4);
     77     }
     78 
     79     #[test]
     80     fn validate_team_score_2() {
     81         let scores = build_scores_table(RESULTS);
     82         let team = scores.get("Spain").unwrap();
     83         assert_eq!(team.goals_scored, 0);
     84         assert_eq!(team.goals_conceded, 3);
     85     }
     86 }